place vertical tiles on flat copies instead of blackness
This commit is contained in:
@@ -90,10 +90,10 @@ fn get_model(world: &model::World) -> (Vec<Vertex>, Vec<u32>) {
|
||||
v += 4;
|
||||
} else {
|
||||
verticies.extend_from_slice(
|
||||
&[Vertex { pos: [ cf + 0., -rf - 1., 0. ], uv: [0., 0.], tileidx: 126 },
|
||||
Vertex { pos: [ cf + 1., -rf - 1., 0. ], uv: [1., 0.], tileidx: 126 },
|
||||
Vertex { pos: [ cf + 1., -rf - 0., 0. ], uv: [1., 1.], tileidx: 126 },
|
||||
Vertex { pos: [ cf + 0., -rf - 0., 0. ], uv: [0., 1.], tileidx: 126 },
|
||||
&[Vertex { pos: [ cf + 0., -rf - 1., 0. ], uv: [0., 0.], tileidx: tileidx },
|
||||
Vertex { pos: [ cf + 1., -rf - 1., 0. ], uv: [1., 0.], tileidx: tileidx },
|
||||
Vertex { pos: [ cf + 1., -rf - 0., 0. ], uv: [1., 1.], tileidx: tileidx },
|
||||
Vertex { pos: [ cf + 0., -rf - 0., 0. ], uv: [0., 1.], tileidx: tileidx },
|
||||
Vertex { pos: [ cf + 0., -rf, 0. ], uv: [0., 0.], tileidx: tileidx },
|
||||
Vertex { pos: [ cf + 1., -rf, 0. ], uv: [1., 0.], tileidx: tileidx },
|
||||
Vertex { pos: [ cf + 1., -rf, alt ], uv: [1., 1.], tileidx: tileidx },
|
||||
|
||||
Reference in New Issue
Block a user