diff --git a/src/scenes/shader/tile_frag.glsl b/src/scenes/shader/tile_frag.glsl index e5164c4..828cf22 100644 --- a/src/scenes/shader/tile_frag.glsl +++ b/src/scenes/shader/tile_frag.glsl @@ -1,6 +1,6 @@ #version 150 -#define MILLIS_PER_TILE 4000u +#define MILLIS_PER_TILE 3000u in vec2 v_uv; flat in uint v_tileidx;