Files
vrtue/src/bin/tileview.rs
2016-09-19 14:06:47 -07:00

33 lines
970 B
Rust

extern crate vrtue;
use vrtue::ega;
use vrtue::ega::{Compression, Tiling};
extern crate image;
use std::env;
use std::io::Read;
use std::path::Path;
fn main() {
let args: Vec<String> = env::args().collect();
let filename;
if args.len() > 1 {
filename = &args[1] as &str;
} else {
filename = "data/SHAPES.EGA";
}
let mut file = std::fs::File::open(Path::new(filename))
.expect(&format!("failed opening EGA file: {}", filename));
let mut ega_vec = Vec::<u8>::new();
file.read_to_end(&mut ega_vec).expect("Read EGA file");
let ega_page = ega::decode(&ega_vec, Compression::UNCOMPRESSED, Tiling::TILED(16));
for (i, tilepixels) in ega_page.iter().enumerate() {
let out_name = format!("out/{}.png", i);
let out_file = std::fs::File::create(Path::new(&out_name)).expect("open out file");
let enc = image::png::PNGEncoder::new(out_file);
enc.encode(&tilepixels, 16, 16, image::ColorType::RGBA(8)).expect("write png");
}
}