no supersampling for now

This commit is contained in:
2016-10-21 19:02:26 -07:00
parent 11a16e092f
commit d71967565d

View File

@@ -40,8 +40,8 @@ impl ViewRoot<gfx_device_gl::Device, ColorFormat, DepthFormat> {
if let &Some(ref vr) = vr {
let render_size = vr.recommended_render_target_size();
let render_size = vr::Size { width: render_size.width * 220 / 100,
height: render_size.height * 220 / 100 };
let render_size = vr::Size { width: render_size.width * 100 / 100,
height: render_size.height * 100 / 100 };
let left = vr::create_eyebuffer(&mut window.factory, render_size)
.expect("create left renderbuffer");