no supersampling for now
This commit is contained in:
@@ -40,8 +40,8 @@ impl ViewRoot<gfx_device_gl::Device, ColorFormat, DepthFormat> {
|
||||
if let &Some(ref vr) = vr {
|
||||
let render_size = vr.recommended_render_target_size();
|
||||
|
||||
let render_size = vr::Size { width: render_size.width * 220 / 100,
|
||||
height: render_size.height * 220 / 100 };
|
||||
let render_size = vr::Size { width: render_size.width * 100 / 100,
|
||||
height: render_size.height * 100 / 100 };
|
||||
|
||||
let left = vr::create_eyebuffer(&mut window.factory, render_size)
|
||||
.expect("create left renderbuffer");
|
||||
|
||||
Reference in New Issue
Block a user