mark _unused fields as such, don't bind unused vars in match

This commit is contained in:
2016-10-10 18:47:33 -07:00
parent 8eb9ab2d63
commit f795c73ed8
3 changed files with 16 additions and 16 deletions

View File

@@ -184,16 +184,16 @@ impl<D: gfx::Device,
use scene::Event::*;
use vr::Event::*;
match event {
Vr(Touch { dev_idx, controller }) => {
Vr(Touch { dev_idx, .. }) => {
self.pads.insert(dev_idx, (TrackMode::TOUCH, None));
},
Vr(Press { dev_idx, controller }) => {
Vr(Press { dev_idx, .. }) => {
self.pads.insert(dev_idx, (TrackMode::PRESS, None));
},
Vr(Unpress { dev_idx, controller }) => {
Vr(Unpress { dev_idx, .. }) => {
self.pads.insert(dev_idx, (TrackMode::TOUCH, None));
},
Vr(Untouch { dev_idx, controller }) => {
Vr(Untouch { dev_idx, .. }) => {
self.pads.remove(&dev_idx);
},
_ => ()